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- on mouseDown
- puppetTransition(50, 1, 20)
- puppetSprite(7, 0)
- puppetSprite(5, 0)
- puppetSprite(6, 0)
- puppetSprite(4, 0)
- puppetSprite(2, 0)
- set the visible of sprite 5 to 0
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 9 to 0
- set the visible of sprite 11 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 0
- go("drpdrk")
- unLoad()
- end
-